Developer party on Thursday Oct 14th from 18:00 to 20:00 UTC
Erinn Clark
erinn at torproject.org
Tue Oct 5 16:57:32 UTC 2010
Hello everyone,
I'm actually declaring two developer parties: a big one and a small one.
The big one is Thursday Oct 14th from 18:00 to 20:00 UTC. That's 11am
for west coast US folks and 2pm for east coasters. It will be in
#tor-dev on irc.oftc.net. The agenda is pretty simple and
straightforward: let's figure out what we're all working on 'til the end
of the year, and see how we can help each other out.
The small one is taking place this Thursday, Oct 7th, from 16:00 to
18:00 UTC also in #tor-dev on irc.oftc.net. This one is focused on
Thandy development that needs to be done over the course of the next six
months. I expect most of the discussion to be between me, Nick, and
Sebastian, but everyone is welcome to join.
Quoting Nick's previous email about developer parties, for people new to
the concept:
On Wed, Aug 04, 2010 at 02:19:39PM -0400, Nick Mathewson wrote:
> Hi, folks! This email is a heads-up about our next online
> nonstructured mass developer meeting, still called a "developer party"
> on the superstitious belief that if we act like it's supposed to be
> fun, it will be. The last one was fun, after all.
>
> (I'm announcing this one on or-dev, since that's where people
> suggested that I announce it after I announced the last one on another
> list. If you don't think these messages should be on or-dev, please
> email me personally [not the list] to say so.)
>
> It's going to be from 18:00 to 20:00 UTC on Monday on the #tor-dev
> channel on irc.oftc.net. That's 14:00 to 16:00 eastern, and 11:00 to
> 13:00 pacific, if I can still do math with my current jetlag.
>
> General notes:
> * If you're not free to make it, or if you're not free to make it for
> the whole time, don't worry. There will be more of these at other
> times ranging from "too late in Europe" to "too early in California".
> * If you're not an actual developer on Tor, you're welcome to come and
> hang out, but this is mainly a time for developers to chat and plot
> and generally confab.
> * We're probably not going to be "partying" for every minute of all 2
> hours; think of this as a salon where people wander in and out and
> take breaks to go into a corner and eat cheese or debug trac or
> whatever.
> * The format will probably change in the future as we get some
> experience with it and learn more about what does (and doesn't) work
> for us. If having 2 open hours is too much, let's do less.
> * I'm going to try to "host" this developer party. Since you can't
> serve food over IRC, and there's no need to vacuum the floor before
> the party starts, I'm not quite sure what my responsibility will be
> other than being around the whole time and trying to make sure the
> conversation stays interesting. I'll play it by ear.
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