[tor-commits] [tor/master] choose_random_entry_impl(): Remove useless consider_exit_family.
nickm at torproject.org
nickm at torproject.org
Wed Jul 16 13:34:43 UTC 2014
commit f75c6ce981a8e781c4c697d37094fe024f258b65
Author: George Kadianakis <desnacked at riseup.net>
Date: Mon Jun 9 17:42:55 2014 +0100
choose_random_entry_impl(): Remove useless consider_exit_family.
The variable was useless since it was only toggled off in disabled code.
If the 'exit_family' smartlist is empty, we don't consider exit family
anyway.
---
src/or/entrynodes.c | 18 +++---------------
1 file changed, 3 insertions(+), 15 deletions(-)
diff --git a/src/or/entrynodes.c b/src/or/entrynodes.c
index f2709fb..e78f0c3 100644
--- a/src/or/entrynodes.c
+++ b/src/or/entrynodes.c
@@ -1008,7 +1008,7 @@ choose_random_entry_impl(cpath_build_state_t *state, int for_directory,
const node_t *node = NULL;
int need_uptime = state ? state->need_uptime : 0;
int need_capacity = state ? state->need_capacity : 0;
- int preferred_min, consider_exit_family = 0;
+ int preferred_min = 0;
int need_descriptor = !for_directory;
const int num_needed = decide_num_guards(options, for_directory);
@@ -1017,7 +1017,6 @@ choose_random_entry_impl(cpath_build_state_t *state, int for_directory,
if (chosen_exit) {
nodelist_add_node_and_family(exit_family, chosen_exit);
- consider_exit_family = 1;
}
if (!entry_guards)
@@ -1044,7 +1043,7 @@ choose_random_entry_impl(cpath_build_state_t *state, int for_directory,
}
if (node == chosen_exit)
continue; /* don't pick the same node for entry and exit */
- if (consider_exit_family && smartlist_contains(exit_family, node))
+ if (smartlist_contains(exit_family, node))
continue; /* avoid relays that are family members of our exit */
if (dirinfo_type != NO_DIRINFO &&
!node_can_handle_dirinfo(node, dirinfo_type))
@@ -1099,18 +1098,7 @@ choose_random_entry_impl(cpath_build_state_t *state, int for_directory,
need_capacity = 0;
goto retry;
}
-#if 0
- /* Removing this retry logic: if we only allow one exit, and it is in the
- same family as all our entries, then we are just plain not going to win
- here. */
- if (!node && entry_list_is_constrained(options) && consider_exit_family) {
- /* still no? if we're using bridges or have strictentrynodes
- * set, and our chosen exit is in the same family as all our
- * bridges/entry guards, then be flexible about families. */
- consider_exit_family = 0;
- goto retry;
- }
-#endif
+
/* live_entry_guards may be empty below. Oh well, we tried. */
}
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