[TWN team] Suggestion for new TWN section: easy development tasks to get involved
harmony
harmony01 at riseup.net
Sat May 17 16:58:49 UTC 2014
Karsten Loesing:
> Lunar:
>> harmony:
>>> How many bugs should feature in each issue - just the one?
>>
>> I believe somewhere between 0 and 3 depending on the length of the
>> newsletter and the amount of call for helps that are already in there.
>>
>> The latter because I feel that a newsletter that say “help on this,
>> help on that, please, contribute to this, look at that” kind be
>> demotivating. Yes, we have so many things to do, please let's not remind
>> us too hard… :)
>
> Agreed. 0 to 3 seems like a fine interval to start with.
Personally, it was the repeated badgering at the end of TWN that got me
involved...
I think the current items do a good job of targeting a particular group
of people, e.g. 'if you're a Twisted fan/Python queen/R sorcerer, look
at this tutorial then this bit of code', and giving them a way in. That
probably makes the key difference between encouragement and
despair-inducing blanket calls-for-review.
But the proof of the pudding will be in the plugging of the bugs. One or
two per week is good to start with; if no one seems to respond we can
increase or decrease the number as appropriate.
More information about the news-team
mailing list